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Paper Detail

Paper IDSS-MRII.6
Paper Title A NEW CHALLENGE: BEHAVIOURAL ANALYSIS OF 6-DOF USER WHEN CONSUMING IMMERSIVE MEDIA
Authors Silvia Rossi, University College London, United Kingdom; Irene Viola, Centrum Wiskunde & Informatica (CWI), Netherlands; Laura Toni, University College London, United Kingdom; Pablo Cesar, Centrum Wiskunde & Informatica (CWI), Netherlands
SessionSS-MRII: Special Session: Models and representations for Immersive Imaging
LocationArea A
Session Time:Wednesday, 22 September, 08:00 - 09:30
Presentation Time:Wednesday, 22 September, 08:00 - 09:30
Presentation Poster
Topic Special Sessions: Models and Representations for Immersive Imaging
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Abstract Thanks to recent advances in computer graphics, wearable technology, and connectivity, Virtual Reality (VR) has landed in our daily life. A key novelty in VR is the role of the user, which has turned from merely passive to entirely active. Thus, improving any aspect of the coding–delivery–rendering chain starts with the need for understanding user behaviour. To do so, we investigate the navigation trajectories of users within a 6-Degrees-of-Freedom (DoF) VR environment. Specifically, we investigate the main differences and similarities between 3 and 6-DoF navigation through existing methodologies adopted to study user behaviour in 3-DoF settings. Our simulation results, based on real navigation paths of users while displaying dynamic volumetric media in 6-DoF conditions, show the limitations of clustering algorithms for 3-DoF in assessing user similarity in 6-DoF. Given these observations, we state the need for developing new solutions for the analysis of 6-DoF trajectories.